Using the new Animation SW
Minimal version: 1.06
RP 1.06 adds a new kind of superweapon, the Animation SW.
It will play a specified animation at the place you "fire" it at.
To use it, first head to the [SuperWeaponTypes] section and add your own SuperWeapon to the end of the list.
[SuperWeaponTypes] ... XX=AnimationSpecial
The next step is creating the section for the new SuperWeapon.
Go to the place where the other SuperWeapons are defined (you don't have to, just to keep it well ordered) and add the following section:
[AnimationSpecial] UIName=Name:AnimationSpecial Name=The Evil Animation RechargeTime=3 Type=Animation ;Animation is the type for the Animation SW Action=AnimSWAction ;check out the Adding custom Actions page to find out more about this SidebarImage=ANIMSWICON ShowTimer=no DisableableFromShell=yes ;New Tags Animation=NUKEDIE ;the animation which is going to be played
This superweapon lacks some features as it was formerly intended to be an experiment. Due to requests, I left it, but did not work on it anymore.