Creating new Radiation Types


RockPatch allows you to create your very own radiation types - for every weapon a different one if you want!
All the tags of the [Radiation] section are available for any weapon:

[Weapon]
...
RadDurationMultiple=2
RadApplicationDelay=16
RadLevelMax=500
RadLevelDelay=45
RadLightDelay=90
RadLevelFactor=0.2
RadLightFactor=0.1
RadTintFactor=1.5
RadColor=0,255,255
RadSiteWarhead=NewRadSite

For more information about the tags be sure to check out the [Radiation] section in rulesmd.ini. Note that the global [Radiation] values also define the defaults for the per-weapon values.
The RadColor can be used in another way: For coloring RadBeams and RadEruptions
Using a colored RadEruption for a Desolator-like weapon makes a nice visual effect :)

Known Issues

There are a few problems and bugs that have been posted that I have yet to work at:

  • Sometimes the Radiation isn't a "cell circle" but just a mess.
  • Color seems to have problems sometimes (sometimes it's even invisible).
  • Warhead can be used for damaging only.

Rock Patch Help CE Main page Last change: 01.12.06