Customizing the Dropdown Colors


The colors in the menus' dropdown lists can be customized to your pleasure.
Simply add the following section somewhere in the rulesmd.ini:

Example

[MenuColors]
1=221,226,13  ;Gold
2=255,25,25   ;Red
3=42,116,226  ;Blue
4=62,209,46   ;Green
5=255,160,25  ;Orange
6=50,215,230  ;Aqua
7=149,40,189  ;Purple
8=255,154,235 ;Pink

The section represents such a dropdown list.
The first value determines the RGB value of the first color listed. The example above covers the original values used by the game. Those are also the defaults.

Since RPCE, you can add to dropdown list up to 16 color.
Simple put another eight entries.
Note: color №9 - observer color. Strongly recommended to set it to gray.
remap of dropdown colors to colors from [Colors] section.

Remap table

MP00 01  STT:PlayerColorGold
MP01 05  STT:PlayerColorRed
MP02 10  STT:PlayerColorBlue
MP03 14  STT:PlayerColorGreen
MP04 06  STT:PlayerColorOrange
MP05 12  STT:PlayerColorSkyBlue
MP06 08  STT:PlayerColorPurple
MP07 07  STT:PlayerColorPink
; New colors
MP08 00  STT:PlayerColorObserver
MP09 02  STT:PlayerColor9
MP10 03  STT:PlayerColorA 
MP11 04  STT:PlayerColorB 
MP12 09  STT:PlayerColorC 
MP13 13  STT:PlayerColorD 
MP14 15  STT:PlayerColorE 
MP15 16  STT:PlayerColorF 

So MP08 -> 00 -> LightGold
So MP14 -> 15 -> NeonGreen

Of course if you didn't change the [Colors] section items names.
If you change item 15 to NeonGreenzzzzz,  it will use NeonGreenzzzzz.

Notes

Color Yellow is used as map preview start point text color.
Colors Red and Green are used as Drop Ship Load Out screen text.
Color LightGold is used as credits text color.
Colors LightGrey and Grey are used many time, for example for MDebug info.

Rock Patch Help CE Main page Last change: 01.12.06