Using the new Animation SW

Minimal version: 1.06

RP 1.06 adds a new kind of superweapon, the Animation SW.
It will play a specified animation at the place you "fire" it at.
To use it, first head to the [SuperWeaponTypes] section and add your own SuperWeapon to the end of the list.

[SuperWeaponTypes]
...
XX=AnimationSpecial

The next step is creating the section for the new SuperWeapon.

Go to the place where the other SuperWeapons are defined (you don't have to, just to keep it well ordered) and add the following section:

[AnimationSpecial]
UIName=Name:AnimationSpecial
Name=The Evil Animation
RechargeTime=3
Type=Animation ;Animation is the type for the Animation SW
Action=AnimSWAction ;check out the Adding custom Actions page to find out more about this
SidebarImage=ANIMSWICON
ShowTimer=no
DisableableFromShell=yes
;New Tags
Animation=NUKEDIE ;the animation which is going to be played

This superweapon lacks some features as it was formerly intended to be an experiment. 

Rock Patch Help CE Main page Last change: 05.12.06